Blendimation 2.0

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Roland Taylor

Roland Taylor's Blog (18)

Sculpting is one of the most powerful tools in the industry!

I've got to admit, I have little knowledge of the other tools used for sculpting, but surely, blender is beyond the rest. Why? It's free, fast, powerful, and hey, you can extend blender so much. Add nodes, etc, and suddenly you see just how powerful it can be. I'm learning just that these days. I'm using sculpt mode for everything, from rocks... to a sheet of paper floating in mid air (more on that later). I like it so much I'll try to do a video tutorial about it :D Continue

Added by Roland Taylor on June 2, 2009 at 11:58am — No Comments

New project: Hipposuchus, the mighty Water Croc...

I haven't been bloggin much recently, but this one deserves it... To add to my repetoire...

Hipposuchus:

The new idea is Hipposuchus (water croc) and it's going to be the production of an idea I've had for years. At 15 meters, it would resemble a gharial, while dwarfing even salties, in real life... It's going to look more or less agile, being built for speed more than strength, and finally, it will make us of Sculpt mode and any other kule tricks I can find

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Added by Roland Taylor on September 4, 2007 at 3:32pm — 3 Comments

Wow, what a week.

Man. I had some week! (and a piece). Had a conference last week, then got a slight cold virus or something, and otherwise couldn't spend time on this site :-(

I'm back in full swing now, and I've got lots to add...
Oh, I also have a new network on the way, as well as improvements for all of my current ones... so be on the lookout %-)
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Added by Roland Taylor on August 14, 2007 at 10:02am — No Comments

The Car.

You might remember my car from the gallery, and from maybe me mentioning it, and I'm getting to work on it again. It's actually for a game I am planning. It will most likely be open source, but the name is still in dispute... Continue

Added by Roland Taylor on June 23, 2007 at 3:05pm — 3 Comments

FFMpeg

Yes! It works! Or does it???

Two renders, 300 frames, and nothing. Why?

FFMpeg. A bit tricky already, but it seems to only like mp4 on my system...

Apparently this is the reason why my video turned out black...

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Added by Roland Taylor on June 23, 2007 at 11:46am — 1 Comment

Just thought I'd share this...

LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

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Added by Roland Taylor on June 19, 2007 at 2:31pm — 1 Comment

Cold. In BARBADOS?????

A tropical wave has been giving us some much needed rain these past several days...
Now I'm actually cold. Yet, can you believe, I turned on the fan! Continue

Added by Roland Taylor on June 9, 2007 at 11:27am — 3 Comments

New animation project started.

I have started planning for an animation project. It will eventually become a compilation of comedy, which I will show at one of my Church's fun nights, but it will be all blender : render.

The main characters will range from cubes, to complex humanoids, and the main theme will be a mars alliance setting...

I'll explian mars alliance in future as the project progresses.

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Added by Roland Taylor on June 7, 2007 at 11:01am — 11 Comments

Back on trak

Out of the bout. Good musik! Continue

Added by Roland Taylor on May 28, 2007 at 9:35am — No Comments

The new rules are being posted/drafted...

I have posted simple rules in the forum.

I will post some rules for administrators/moderators in the admin group. These rules are subject to change, and I will usually make it known when I do that.

Admin, if you have any ideas/suggestions/critizisms/food/pets/money/!!!...

Okay. A little too far! :)

...Post them in the admin forum or a PM.

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Added by Roland Taylor on May 25, 2007 at 10:22am — No Comments

One small wish.

When adding wind and such features to blender, one occasionally wants more control. What's my wish? That in 2.5 (or even my predicted 2.45!), we could set key frame values for wind strength, and determine whether the transistion is smooth, or linear (sudden).

Or we could make a custom build for this purpose. But that's justa thought.

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Added by Roland Taylor on May 24, 2007 at 11:06pm — 3 Comments

No waving flag, or well, you'll see

I was going to write the waving flag tutorial today, but that will take me a little longer.

So I will post the Kule blend file.

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Added by Roland Taylor on May 22, 2007 at 11:48am — No Comments

Two new Blendorials

In addition to starting and maintaining several sites on this platform, I am now writing a book, and an IM application. Yet in all of this, I will be adding two Blendorials to the forum (blender tutorials)...

One is about lighting (Basics), while the other is about using blender's softbody simulation capabilities to create a simple waving flag...

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Added by Roland Taylor on May 22, 2007 at 9:33am — 7 Comments

Good time at church, so I feel much better now...

Yeah, for all those who were concerned, my mental servers are back up!

Feeling much stronger, despite a quick down time this morning (physical), so I should be moving faster on my networks/sites now...

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Added by Roland Taylor on May 20, 2007 at 12:41pm — No Comments

Life

A bit down...

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Added by Roland Taylor on May 19, 2007 at 2:03pm — 3 Comments

Some silly Blog Post 2!

I tried SSS!

I survived, but it took about two years for my blender craft to navigate the vast expanse of SSSpace..

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Added by Roland Taylor on May 17, 2007 at 5:31pm — No Comments

I'm about to cross the final frontier

Blender 2.44 adds two features I really needed...

FFmpeg, and SSS...

Soon I'll be making movies and still renders to test it.

Will I survive?

Find out in the next episode of "Some silly blog post!"

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Added by Roland Taylor on May 16, 2007 at 12:33pm — 1 Comment

Proposal...

I will edit this later when I have more time...

I have a new idea for blender development. Since blender is open source, users around the world can modify it. However, that means disjointed stuff...

Here's my plan. Get developers who are skilled in particular areas to work on projects centered around blender development, but not as part of the official timeline for blender, and later subit them to Ton for integration. For example, we could give blender sound recording capabiliti

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Added by Roland Taylor on May 11, 2007 at 9:57am — No Comments

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