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Offtopic: DIABLO II
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Started this discussion. Last reply by Roland Taylor Jun. 17, 2007.

 

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Microwave added 3 photos
November 9
Back!
November 8
Maya is still the industry standard for film VFX but the game industry is a little mixed. Blender is still unbelievable powerful and capable and amazingly free! I have to admit that my ambitions lie in the film industry so when I have time to advan…
October 14

Profile Information

Hometown:
Melbourne
Relationship Status
Single
On another forum? Which one is it?
Blenderartists.org, Other
Use other programs in your pipeline? What are they?
GIMP, Softimage XSI (Free Version lol), 3Ds Max 7, Maya 8.5 and Blender3D of course!
Operating System(s):
WindowsXP
About Me:
I enjoy 3D art, Programming and writing.

Yeah.
Blender Version
2.44

Microwave's Blender: Renders

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Microwave's Blog

Microwave

Just incase you guys didn't already know...

I've stopped using Blender3D (infact I stopped several months ago) I now use Maya 8.5 :D! It's REALLY good! The interface is fairly simple (way easier than Blender's) and I love messing around with the fur/grass etc.

I'm still pretty new to it (I can use the modelling tools fairly well, extrude, merge, cut etc.) but I haven't yet learned about materials or rigging/animation.

:) Maya is fuuuuuuunnnnn!

Also this part should probably go on GameFabric but I thought I migh… Continue

Posted on September 19, 2007 at 9:21am — 7 Comments

Microwave

Back in Action :D

Computer is now working!! Hahaha!



For some reason the BIOS (or whatever) set itself to default, it messed with something which made my motherboard not be able to see my harddrive which made it so i couldn't actually boot up my computer.



Well, now that that is all fixed (or seems to be) I can continue work on the crap i thought i had lost :D

Posted on May 21, 2007 at 10:01am — 3 Comments

Microwave

Mclaren F1 Work In Progress

Well yeah, here's some pics of the Mclaren F1 I've been making in blender... not much of it yet (No real details).



Also i probably won't be able to work on this as much as i would like to as i have to other projects goin' on.


- A game using the Irrlicht rendering engine.


- A short animated movie for school :)



So yeah, enough talk now it's time for a picture.


http:/

Continue

Posted on May 18, 2007 at 9:20pm — 7 Comments

Microwave

Random Unfinished Crap that'll never be finished :D

First Blog Entry... ooooh.



So yeah, here's like... some random Blender crap that I'll never finish ever... so yeah.



John Howard "WIP" Although as the title says, none of these will be finished. (Well i doubt it)



http://i92.photobucket.com/albums/l11/Starven/JohnHoward.jpg


Okay umm.. Citreon Car thing...

Continue

Posted on May 11, 2007 at 7:35am — 2 Comments

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At 10:45pm on September 12, 2007, StevenBuri said…
{Begin Qoute}Looks good, may I ask how this was constructed?

Was it Polygon by polygon or does Lightwave feature some sort of terrain generator?

Looks good nonetheless, however the sky texture looks stretched.

Nice work :) {End Quote}

Thanks for your critiques and compliments Microwave! To answer your question. Lightwave has something in its system called deformation mapping. Its not a terrain generator neccasarily, and it takes a lot of work to set up to get it the way you want it, but it does help. Basically I used a crumple and hetero terrain deformation map and edited it until it looked good before applying all of the textures. The sky is a Textured Enviournment that I can actaully animate! In the end it almost acts like a terrain generator but there is much more fine tuning, it saves time and gets better results.

if Your going to comment again make sure to comment on my page or on that pictures page.

Thanks!
At 11:25am on August 18, 2007, Roland Taylor said…
Kule!
What do you think about extending the end-date (I hate the term dead-line)
At 2:27pm on August 5, 2007, Roland Taylor said…
Right now, I have a few old games I'm trying to finish. Plus I'm going to get back to serious programming, I've sort of played with many langs in the past. This time, it's the .NET langs boo and C#. I want to use SDL.NET to produce some really original games...


I really plan to upload some of my work on Game fabric, plus I plan to start a coders' network, but that's in the planning stages...
At 5:38pm on July 27, 2007, Roland Taylor said…
Passing by... Can't leave you out!!!
At 12:58pm on July 25, 2007, Roland Taylor said…
Did you finish the car?

And how's the irrlicht game coming along?
At 4:45pm on July 24, 2007, Jenny said…
Hey there! hows it goin?
At 6:46pm on July 18, 2007, Roland Taylor said…
Waz Kooking? I'm going to try to work on Gamefabric. I've got so much on plate!!!
At 10:17pm on June 15, 2007, Roland Taylor said…
Thanks for your continuing support...
At 10:56am on June 9, 2007, Roland Taylor said…
I was going to ask about the car. Good to hear. I hope I get the first test drive... :)
At 10:43am on June 9, 2007, Roland Taylor said…
He Bud. I've been improving gamefabric...
 
 

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