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When I render with Radiosity on, a frame counter keeps on going infinite (it seems). What is going on? A- Is it something about flipping normals, vertices's or faces? Becouse I realy was hoping to get rid of 'faces' showing on surfaces. I mean I don't want to see triangles or quads on my models. B- Should I subsurf (just came up while writing. will check it right when after posting!) C- Has it s…
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